Skip to the story

Live edition48,587 playing on 11,721 servers

Rust Insights

Server profile

nameserver

Offline, with 0 of 15 players on; ranked #15,128 of every public Rust server, the top 70%. It last wiped 21d ago.

Filed under
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,128ranktop 70%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep30 Sep10 Oct14 Oct19 Oct23 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.9 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 44 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 08:58 UTC21d ago 0 – running 0
Sun 4 Oct, 11:35 UTC24d ago – – 2.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average250/275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average183/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average35/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average17/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average45/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does nameserver look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 44 hours into the latest wipe, the crowd on the server reached its peak.

When does nameserver wipe, and how often?

Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 15 hours ago.

Server

On what version does nameserver currently run?

Running on Windows, nameserver is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

Has nameserver stayed online, and is it up now?

Offline at the moment, nameserver was last seen 12 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 26 September 2026 is when Rust Insights first saw it.

In which location does nameserver sit?

No region is published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 31.170.22.200:28015.

Server tags

How should you read the tags listed for nameserver?

When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature nameserver?

These Rust Insights lists include nameserver: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on nameserver right now, and how does that number move?

nameserver is offline at the moment; the last sighting was 12 days 2 hours ago.

Where does nameserver sit in the rankings?

The player-hours ranking for the last seven days puts nameserver at #15,128, among the top 70% of all ranked servers.

Rules and settings

How is nameserver configured, and what rules apply?

No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Join

How do you connect to nameserver?

To connect, start Rust and enter client.connect 31.170.22.200:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The slot count is 15.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.