Server profile
Test
Offline, with 0 of 200 players on; ranked #15,322 of every public Rust server, the top 70%. It last wiped 9d ago.
Offline 31.162.18.183:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Monday 2 November, 18:37 UTC, in 4d 10h. Biweekly: 14 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Test wipe?
biweekly: 14 days after its last wipe puts Test's next wipe at an estimated time. Monday 2 November at 18:37 UTC is when the next wipe is due. 9 days 13 hours have passed since its current world was created. According to its tags, wipes come every two weeks.
Server
Which Rust version is Test on?
Rust network protocol 2634 and build 167781 on Windows is what Test runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Test stayed online, and is it up now?
Offline at the moment, Test was last seen 9 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 October 2026.
What location is listed for Test?
No region is published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 31.162.18.183:28015.
Tags
What is meant by each tag on Test?
These tags come from Test and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player counts
How many players are on Test right now, and how does that number move?
The last time Test was seen online was 9 days 13 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test place?
Player hours over seven days put Test at #15,322, within the top 70% of the ranked field.
Rules and settings
What settings and rules apply on Test?
No gather rate appears in the name of Test. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test?
The map on Test is procedural and the game generates it.
Connecting
What is the way to join Test?
To connect, start Rust and enter client.connect 31.162.18.183:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.