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Rust Insights

Server profile

Test

Offline, with 0 of 200 players on; ranked #15,322 of every public Rust server, the top 70%. It last wiped 9d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join
0/ 200 players now 0% full
07-day averagepeak –
#15,322ranktop 70%
9d agolast wipebiweekly schedule
4d 10hnext wipeMon 2 Nov, 18:37 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Monday 2 November, 18:37 UTC, in 4d 10h. Biweekly: 14 days after its last wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average145/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average111/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average48/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average59/200
  5. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average35/100
  6. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 48 on average14/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Test wipe?

biweekly: 14 days after its last wipe puts Test's next wipe at an estimated time. Monday 2 November at 18:37 UTC is when the next wipe is due. 9 days 13 hours have passed since its current world was created. According to its tags, wipes come every two weeks.

Server

Which Rust version is Test on?

Rust network protocol 2634 and build 167781 on Windows is what Test runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Test stayed online, and is it up now?

Offline at the moment, Test was last seen 9 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 October 2026.

What location is listed for Test?

No region is published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 31.162.18.183:28015.

Tags

What is meant by each tag on Test?

These tags come from Test and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Test turn up among the Rust Insights lists and filters?

These Rust Insights lists include Test: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

How many players are on Test right now, and how does that number move?

The last time Test was seen online was 9 days 13 hours ago, and it is offline now.

In the ranking of Rust servers, where does Test place?

Player hours over seven days put Test at #15,322, within the top 70% of the ranked field.

Rules and settings

What settings and rules apply on Test?

No gather rate appears in the name of Test. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Test?

The map on Test is procedural and the game generates it.

Connecting

What is the way to join Test?

To connect, start Rust and enter client.connect 31.162.18.183:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.