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Live edition92,804 playing on 11,836 servers

Rust Insights

Server profile

Uliap

Offline, with 1 of 10 players on; ranked #14,310 of every public Rust server, the top 65%. It last wiped 1h ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak 1
#14,310ranktop 65%
1h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75113:0014:0015:00Wiped Tue 27 Oct, 14:28 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:51 UTC2h ago – – running 0
Thu 22 Oct, 17:12 UTC4d ago 0 – – 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 497 on average820/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 354 on average69/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 347 on average117/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average512/550
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 286 on average305/325
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 255 on average250/325

The short version

Quick answers

From the figures on this page.

Wipe days

On Uliap, what happens on wipe day?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Uliap wipe?

Its rhythm cannot be read yet: Uliap has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 1 hours ago.

Server

On what version does Uliap currently run?

Rust network protocol 2635 and build 168909 on Windows is what Uliap runs. The same protocol is required to join, and Steam takes care of updating it.

Has Uliap stayed online, and is it up now?

Offline at the moment, Uliap was last seen 50 minutes ago. The last 4 full days gave 0 of 96 hours up, or 0% of the time. Rust Insights first logged this server on 22 October 2026.

Where does Uliap run from?

A region is not published by Uliap. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 31.148.58.231:28015 is where it answers.

Server tags

How should you read the tags listed for Uliap?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what Uliap publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Uliap turn up among the Rust Insights lists and filters?

Uliap appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How many players are on Uliap right now?

Uliap is offline at the moment; the last sighting was 50 minutes ago. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 15:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does Uliap place?

The player-hours ranking for the last seven days puts Uliap at #14,310, among the top 65% of all ranked servers.

Map and rules

What are the settings and rules for Uliap?

No gather rate appears in the name of Uliap. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on Uliap?

The game generates the map on Uliap, which is procedural.

How to join

What is the way to join Uliap?

Open the console with F1 in Rust and enter client.connect 31.148.58.231:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.