Skip to the story

Live edition32,693 playing on 11,617 servers

Rust Insights

Server profile

nameserver

Offline, with 0 of 15 players on; ranked #15,013 of every public Rust server, the top 67%. It last wiped 12d ago.

Filed under
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak 1
#15,013ranktop 67%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75105:0006:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct21 Oct23 Oct29 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:00 UTC12d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average148/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average69/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at nameserver?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 15 hours ago.

About the server

What Rust version is live on nameserver?

The Rust build is network protocol 2635 and build 168909, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.

Has nameserver stayed online, and is it up now?

nameserver is offline at the moment; the last time it was seen was 22 hours ago. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. Rust Insights first logged this server on 16 October 2026.

Where does nameserver run from?

No region is published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 31.134.189.233:28015.

Tags

What is meant by each tag on nameserver?

The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does nameserver turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry nameserver are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of nameserver look like?

nameserver is offline at the moment; the last sighting was 22 hours ago. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 05:00 UTC, at 0 players on average.

Where does nameserver sit in the rankings?

On player hours for the last seven days, nameserver sits at #15,013, inside the top 67% of ranked servers.

Rules and settings

How is nameserver configured, and what rules apply?

The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Join

How do you connect to nameserver?

Open the console with F1 in Rust and enter client.connect 31.134.189.233:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players 15 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.