Server profile
test trainning
Offline, with 1 of 1 players on; ranked #13,077 of every public Rust server, the top 61%. It last wiped 14d ago.
Offline 31.129.78.22:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|398/350
- Rustoria.co - EU East Long204/225
- Rustoria.co - EU Main22/250
- Rusty Moose |EU Main|23/250
- Rustoria.co - EU East Medium120/225
- Rustafied.com - EU Friday43/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does test trainning wipe, and on which day?
The record of test trainning's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 14 days 11 hours ago.
Server details
On what version does test trainning currently run?
Rust network protocol 2634 and build 167781 on Windows is what test trainning runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is test trainning, and is it up at the moment?
test trainning is offline at the moment; the last time it was seen was 14 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 October 2026.
What location is listed for test trainning?
No region is published by test trainning. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 31.129.78.22:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on test trainning?
When the game's server browser reads test trainning, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does test trainning turn up among the Rust Insights lists and filters?
test trainning appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on test trainning right now, and how does that number move?
test trainning was last seen 14 days 9 hours ago and is offline right now.
In the ranking of Rust servers, where does test trainning place?
Player hours over seven days put test trainning at #13,077, within the top 61% of the ranked field.
Settings and rules
What are the settings and rules for test trainning?
Nothing about gather rate is given in the name of test trainning. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on test trainning?
The map on test trainning is procedural and the game generates it.
How to join
How do you connect to test trainning?
To connect, start Rust and enter client.connect 31.129.78.22:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.