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Rust Insights

Server profile

SolidRusT Lab [CA-WEST]

Online, with 0 of 42 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under monthly wipes moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 42 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
27d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020002:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:23 UTC FW27d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average18/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average63/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average28/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average2/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average91/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does SolidRusT Lab [CA-WEST] look like once wipe day arrives?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does SolidRusT Lab [CA-WEST] wipe, and how often?

The only wipe on SolidRusT Lab [CA-WEST] is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 27 days 6 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

What does performance look like on SolidRusT Lab [CA-WEST]?

The 48-hour average for server fps is 119, and 114 was the lowest seen. At its highest the entity count reached 8,832: buildings, deployables and everything else. It drew as much as 1,652 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on SolidRusT Lab [CA-WEST]?

The Rust build is network protocol 2635 and build 168909, running on Linux, for SolidRusT Lab [CA-WEST]. You can only join if your game is on the same protocol; Steam handles that update.

Has SolidRusT Lab [CA-WEST] stayed online, and is it up now?

At the time of this check SolidRusT Lab [CA-WEST] is online. Going by the uptime figure it gives, its last restart was around 6 days 4 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does SolidRusT Lab [CA-WEST] run from?

There is no region published for SolidRusT Lab [CA-WEST]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 24.86.211.228:28015 is where it answers.

Server tags

How should you read the tags listed for SolidRusT Lab [CA-WEST]?

The tags gmrust (Game mode): Survival as standard Rust plays; mp42 (Max players): 42 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use are what SolidRusT Lab [CA-WEST] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does SolidRusT Lab [CA-WEST] turn up among the Rust Insights lists and filters?

SolidRusT Lab [CA-WEST] appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of SolidRusT Lab [CA-WEST] look like?

SolidRusT Lab [CA-WEST] shows 0 players at the moment, against 42 slots. A seven-day average of 0 players puts the last week in context.

Where does SolidRusT Lab [CA-WEST] sit in the rankings?

Player hours over seven days put SolidRusT Lab [CA-WEST] at #15,349, within the top 69% of the ranked field.

Rules and settings

What settings and rules apply on SolidRusT Lab [CA-WEST]?

The name of SolidRusT Lab [CA-WEST] does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.

What is the map on SolidRusT Lab [CA-WEST]?

SolidRusT Lab [CA-WEST] runs a procedural map of size 1,500 with seed 12345, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto SolidRusT Lab [CA-WEST]?

To connect, start Rust and enter client.connect 24.86.211.228:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://solidrust.net.

The small print

Server tags

What each one means.

Published as mp42,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp42
Max players 42 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.