Skip to the story

Live edition33,127 playing on 11,603 servers

Rust Insights

Server profile

WHYPrintRust

Online, with 0 of 20 players on; ranked #11,221 of every public Rust server, the top 50%. It last wiped 26d ago.

Filed under
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak 2
#11,221ranktop 50%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.5 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctWed 30 SepFri 4 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW26d ago 2 – running 0
Wed 30 Sep, 23:26 UTC27d ago 2 – 1 days 0
Fri 4 Sep, 23:28 UTC53d ago – – 26 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average241/275
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average21/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average155/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average60/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average32/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does WHYPrintRust look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does WHYPrintRust wipe, and on which day?

No next wipe can be predicted for WHYPrintRust, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 6 hours ago.

Server

On what version does WHYPrintRust currently run?

Running on Linux, WHYPrintRust is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for WHYPrintRust, and is it online?

At the time of this check WHYPrintRust is online. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does WHYPrintRust run from?

A region is not published by WHYPrintRust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 24.42.149.142:28015.

Server tags

Which meanings sit behind the tags on WHYPrintRust?

The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what WHYPrintRust publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does WHYPrintRust appear?

The Rust Insights lists that carry WHYPrintRust are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on WHYPrintRust right now?

WHYPrintRust shows 0 players at the moment, against 20 slots. A weekly average of 0 players goes with a peak of 2.

How does WHYPrintRust compare with other Rust servers in the ranking?

Player hours over seven days put WHYPrintRust at #11,221, within the top 50% of the ranked field.

Map and rules

What settings and rules apply on WHYPrintRust?

The name of WHYPrintRust does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.

What is the map on WHYPrintRust?

A procedural map, generated by the game, is what WHYPrintRust runs.

Connecting

What is the way to join WHYPrintRust?

Type client.connect 24.42.149.142:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.