Server profile
Dev Server
Offline, with 0 of 10 players on; ranked #15,471 of every public Rust server, the top 67%. It last wiped 37d ago.
Offline 24.135.64.18:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|323/375
- Rustoria.co - EU East Long201/250
- Rusty Moose |EU Main|36/250
- Rustoria.co - EU Main26/250
- Rustafied.com - EU Friday56/100
- Rustoria.co - EU East Medium72/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does Dev Server wipe, and how often?
The record of Dev Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 37 days 13 hours have passed since its current world was created.
About the server
Which Rust version is Dev Server on?
The Rust build is network protocol 2633 and build 164530, running on Linux, for Dev Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Dev Server, and is it online?
Dev Server is offline at the moment; the last time it was seen was 37 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 September 2026.
What location is listed for Dev Server?
No region is published by Dev Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 24.135.64.18:28015 is where it answers.
Tags
What is meant by each tag on Dev Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Dev Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Dev Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Dev Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Dev Server right now, and how does that number move?
Dev Server was last seen 37 days 2 hours ago and is offline right now.
Where does Dev Server sit in the rankings?
Player hours over seven days put Dev Server at #15,471, within the top 67% of the ranked field.
Rules and settings
How is Dev Server configured, and what rules apply?
The name of Dev Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on Dev Server?
A procedural map, generated by the game, is what Dev Server runs.
Connecting
What is the way to join Dev Server?
To connect, start Rust and enter client.connect 24.135.64.18:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.