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Live edition32,393 playing on 11,620 servers

Rust Insights

Server profile

:thinking:

Offline, with 0 of 1 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 7d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,351ranktop 69%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.3 days usual gap between real wipes
20% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctMon 12 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:33 UTC7d ago 1 – running 0
Mon 12 Oct, 20:48 UTC16d ago 1 halved by day 1 8.9 days 0
Thu 8 Oct, 13:40 UTC20d ago 1 – 4.3 days 0
Thu 1 Oct, 22:40 UTC FW27d ago 0 – 6.6 days 0
Thu 1 Oct, 06:41 UTC27d ago 0 – 0.7 days 0
Wed 30 Sep, 22:26 UTC28d ago 0 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average147/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average130/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average18/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average45/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does :thinking: look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

How often does :thinking: wipe, and on which day?

There is no next wipe to predict: :thinking: wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 7 days 9 hours ago.

About the server

On what version does :thinking: currently run?

Running on Windows, :thinking: is on Rust network protocol 2634 and build 167295. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for :thinking:, and is it online?

:thinking: is offline at the moment; the last time it was seen was 6 days 21 hours ago. It spent 8 of the last 7 full days' 168 hours up, 5% of the time. Rust Insights first logged this server on 30 September 2026.

Where does :thinking: run from?

There is no region published for :thinking:. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 24.134.191.89:28015.

Lists and tags

Which meanings sit behind the tags on :thinking:?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167295 (Build): It runs game build 167295; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what :thinking: publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does :thinking: turn up among the Rust Insights lists and filters?

These Rust Insights lists include :thinking:: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on :thinking: right now?

The last time :thinking: was seen online was 6 days 21 hours ago, and it is offline now. Its average over seven days comes to 0 players.

Where does :thinking: sit in the rankings?

On player hours for the last seven days, :thinking: sits at #15,351, inside the top 69% of ranked servers.

Map and rules

What are the settings and rules for :thinking:?

No gather rate appears in the name of :thinking:. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Join

How do you connect to :thinking:?

To connect, start Rust and enter client.connect 24.134.191.89:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167295,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167295
Build It runs game build 167295.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.