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Rust Insights

Server profile

[LATAM] PR SURVIVAL

Online, with 0 of 60 players on; ranked #3,264 of every public Rust server, the top 15%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 60 players now 0% full
17-day averagepeak 9
#3,264ranktop 15%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
02.557.51013:0022:0007:0016:0002:0011:00Wiped Wed 28 Oct, 00:15 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040013:0022:0007:0016:0002:0011:00Wiped Wed 28 Oct, 00:15 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Note: Top 15% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days usual gap between real wipes
100% on rhythm of its recent wipes
9 wipe-day peak players, last three wipes
50% crowd held else halves by day 6

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:15 UTC1d ago – – running 0
Fri 16 Oct, 00:01 UTC13d ago 7 halved by day 6 12 days 1
Mon 5 Oct, 22:23 UTC23d ago 11 held half 10.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [LATAM] Vicio Sudamerica RustSA · groups of 8+ · biweekly · 1 on average1/100
  2. RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average0/100
  3. [LATAM] LUNARUST RAID | Raid Training ServerSA · groups of 64+ · 1 on average0/50
  4. BRASUKA - VANILLA | MENSAL | SEM LIMITESA · groups of 8+ · monthly · 1 on average0/200
  5. Rustoria.co - BR MainSA · groups of 16+ · weekly · 175 on average9/250
  6. Rustoria.co - BR LongSA · groups of 12+ · monthly · 66 on average25/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [LATAM] PR SURVIVAL, what happens on wipe day?

The average busiest point of its recent wipes was 9 players. The peak crowd on this wipe came 7 hours after it started. Half the peak held until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 6.

When does [LATAM] PR SURVIVAL wipe, and how often?

There is no next wipe to predict: [LATAM] PR SURVIVAL wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 36 hours ago.

Server details

Does [LATAM] PR SURVIVAL hold a steady frame rate?

Average server fps over the last 48 hours was 220, with a floor of 152. At its highest the entity count reached 76,120: buildings, deployables and everything else. The highest memory figure was 3,478 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [LATAM] PR SURVIVAL currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [LATAM] PR SURVIVAL. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [LATAM] PR SURVIVAL, and is it up at the moment?

[LATAM] PR SURVIVAL is currently reachable and online. About 34 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 4 October 2026.

In which location does [LATAM] PR SURVIVAL sit?

No region tag comes from [LATAM] PR SURVIVAL, though the name suggests South America. Rust Insights reports the location a server declares, not the physical place of the machine. 23.230.3.106:28019 is where it answers.

Lists and tags

How should you read the tags listed for [LATAM] PR SURVIVAL?

These tags come from [LATAM] PR SURVIVAL and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): The slot count is 60; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [LATAM] PR SURVIVAL turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [LATAM] PR SURVIVAL are Modded Rust servers, explained. On the server list, the filters that surface it are Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What does the population of [LATAM] PR SURVIVAL look like?

Of its 60 slots, [LATAM] PR SURVIVAL currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 9. The busiest point of the last 48 hours fell at 22:00 UTC, averaging 8 players.

How does [LATAM] PR SURVIVAL compare with other Rust servers in the ranking?

Player hours over seven days put [LATAM] PR SURVIVAL at #3,264, within the top 15% of the ranked field.

Settings and rules

What settings and rules apply on [LATAM] PR SURVIVAL?

No gather rate appears in the name of [LATAM] PR SURVIVAL. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on [LATAM] PR SURVIVAL?

[LATAM] PR SURVIVAL runs a procedural map of size 2,500 with seed 240520289, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto [LATAM] PR SURVIVAL?

Type client.connect 23.230.3.106:28019 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://prsurvival.top/.

The small print

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players The slot count is 60.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.