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Rust Insights

Server profile

No Man's Land

Offline, with 0 of 10 players on; ranked #16,527 of every public Rust server, the top 71%. It last wiped 33d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#16,527ranktop 71%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep28 Sep30 Sep2 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.5 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 25 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 17:13 UTC33d ago 1 – running 0
Mon 21 Sep, 06:03 UTC38d ago 1 held half 4.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average258/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average191/225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average22/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average22/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average91/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at No Man's Land?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does No Man's Land wipe?

The record of No Man's Land's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 33 days 14 hours ago.

About the server

Which Rust version is No Man's Land on?

Running on Windows, No Man's Land is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for No Man's Land, and is it online?

No Man's Land is offline at the moment; the last time it was seen was 33 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 21 September 2026.

What location is listed for No Man's Land?

There is no region published for No Man's Land. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 23.189.128.227:28015.

Server tags

Which meanings sit behind the tags on No Man's Land?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what No Man's Land publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature No Man's Land?

No Man's Land appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of No Man's Land look like?

No Man's Land is offline at the moment; the last sighting was 33 days 7 hours ago.

Where does No Man's Land sit in the rankings?

The player-hours ranking for the last seven days puts No Man's Land at #16,527, among the top 71% of all ranked servers.

Settings and rules

What settings and rules apply on No Man's Land?

Nothing about gather rate is given in the name of No Man's Land. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on No Man's Land?

The map on No Man's Land is procedural and the game generates it.

Connecting

How can you get onto No Man's Land?

Type client.connect 23.189.128.227:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.