Server profile
US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range
Online, with 0 of 500 players on; ranked #15,284 of every public Rust server, the top 69%. It last wiped 25d ago.
Online 23.160.168.168:28015 checked 35m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:12 UTC25d ago | 0 | – | running | 0 |
| Wed 16 Sep, 03:48 UTC43d ago | 0 | – | 18.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP0/10
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- Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game0/16
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- [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS38/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
On what schedule does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range wipe?
Too few wipes are on record for US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 2 hours ago.
About the server
Which Rust version is US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range on?
The Rust build is network protocol 2634 and build 166652, running on Linux, for US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range, and is it online?
Right now US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range is up and running. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range sit?
The name of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range points to North America, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 23.160.168.168:28015.
Tags
Which meanings sit behind the tags on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use are what US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?
The Rust Insights lists that carry US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range are Modded Rust servers, explained, Aim training servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range look like?
Of its 500 slots, US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range currently has 0 filled. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range place?
The player-hours ranking for the last seven days puts US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range at #15,284, among the top 69% of all ranked servers.
Map and rules
How is US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range configured, and what rules apply?
Nothing about gather rate is given in the name of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Connecting
What is the way to join US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?
Open the console with F1 in Rust and enter client.connect 23.160.168.168:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.