Server profile · EU
Darkfyre
Online, with 2 of 50 players on; ranked #5,543 of every public Rust server, the top 25%. It last wiped 2d ago.
Online EU 23.106.58.144:28215 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:07 UTC2d ago | – | – | running | 0 |
| Mon 26 Oct, 22:24 UTC2d ago | 3 | – | 0.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Darkfyre look like once wipe day arrives?
Recent wipes peaked at 3 players on average. 15 hours into the latest wipe, the crowd on the server reached its peak.
When does Darkfyre wipe, and how often?
The only wipe on Darkfyre is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 2 days ago. Wipes run monthly, as its tags say.
Server
How well does Darkfyre perform?
Average server fps over the last 48 hours was 109, with a floor of 82. The world held a peak of 70,893 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,494 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Darkfyre currently run?
Rust network protocol 2635 and build 168909 on Windows is what Darkfyre runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Darkfyre, and is it up at the moment?
Right now Darkfyre is up and running. About 35 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 41 of 168 hours up, or 24% of the time. On 14 September 2026 is when Rust Insights first saw it.
Where does Darkfyre run from?
Its EU tag is what Darkfyre uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 23.106.58.144:28215.
Server tags
What is meant by each tag on Darkfyre?
These tags come from Darkfyre and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): There is no player fighting; the world itself is the danger; ^c (Creative): No gathering is needed; you build whatever you want in this sandbox; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Darkfyre?
These Rust Insights lists include Darkfyre: Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Population
How many players are on Darkfyre right now?
At the time of this refresh, Darkfyre holds 2 players on 50 slots. Over the past week it peaked at 3 and averaged 1 players. Look at the last 48 hours and the peak hour is 23:00 UTC, at 3 players on average.
How does Darkfyre compare with other Rust servers in the ranking?
Darkfyre holds #5,543 for player hours over the last seven days, #1,801 in Europe and in the top 25% of all ranked servers.
Map and rules
What settings and rules apply on Darkfyre?
Nothing about gather rate is given in the name of Darkfyre. The default of 8 players per group is what applies here. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Darkfyre?
Darkfyre runs a procedural map of size 3,500 with seed 1501749332, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join Darkfyre?
Open the console with F1 in Rust and enter client.connect 23.106.58.144:28215. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.