Server profile
TestServer
Offline, with 0 of 100 players on; ranked #13,397 of every public Rust server, the top 62%. It last wiped 27d ago.
Offline 221.228.177.97:10241 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers, and #576 of the quad servers (top 70%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TestServer wipe?
Too few wipes are on record for TestServer to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days 13 hours ago.
Server details
On what version does TestServer currently run?
The Rust build is network protocol 2634 and build 167231, running on Windows, for TestServer. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TestServer, and is it up at the moment?
TestServer is offline at the moment; the last time it was seen was 14 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 15 October 2026.
What location is listed for TestServer?
A region is not published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 221.228.177.97:10241.
Lists and tags
How should you read the tags listed for TestServer?
These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TestServer appear?
These Rust Insights lists include TestServer: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population history
How many players are on TestServer right now?
TestServer was last seen 14 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does TestServer place?
On player hours for the last seven days, TestServer sits at #13,397, inside the top 62% of ranked servers. Within its quad group, the position is #576.
Rules and settings
What settings and rules apply on TestServer?
Nothing about gather rate is given in the name of TestServer. Groups are capped at 4 players under the name quad. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Join
How do you connect to TestServer?
Type client.connect 221.228.177.97:10241 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.