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Rust Insights

Server profile

[AU] JesterNet | 2x Gather | Raid Protect | Monthly

Offline, with 0 of 50 players on; ranked #7,799 of every public Rust server, the top 35%. It last wiped 27d ago.

Filed under 2x quad monthly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#7,799ranktop 35%
27d agolast wipemonthly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5211:0017:0000:0006:0013:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608011:0017:0000:0006:0013:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 35% of all ranked servers, and #426 of the quad servers (top 52%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:41 UTC FW27d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG AU 2X Monthly |Solo/Duo/Trio/Quad|Shared BPs|OC · quad · 2x · monthly · 4 on average1/100
  2. [AU] WizzRust 2x Max 6 | Noob Friendly | Wiped 22/10OC · trio · 2x · monthly · 2 on average1/100
  3. XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPOC · quad · 10x · monthly · 2 on average3/210
  4. Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 573 on average397/450
  5. Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 254 on average98/125
  6. US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 154 on average103/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [AU] JesterNet | 2x Gather | Raid Protect | Monthly look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 3 hours after it started.

When does [AU] JesterNet | 2x Gather | Raid Protect | Monthly wipe, and how often?

Each month [AU] JesterNet | 2x Gather | Raid Protect | Monthly wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 12 hours ago. The tags put wipes at monthly.

About the server

Does [AU] JesterNet | 2x Gather | Raid Protect | Monthly hold a steady frame rate?

The 48-hour average for server fps is 59, and 54 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 129,820. Memory use peaked at 3,927 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [AU] JesterNet | 2x Gather | Raid Protect | Monthly on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [AU] JesterNet | 2x Gather | Raid Protect | Monthly. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [AU] JesterNet | 2x Gather | Raid Protect | Monthly, and is it online?

The last sighting of [AU] JesterNet | 2x Gather | Raid Protect | Monthly was 4 hours ago, and it is offline at present. Going by the uptime figure it gives, its last restart was around 1 hours ago. The last 7 full days gave 162 of 168 hours up, or 96% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [AU] JesterNet | 2x Gather | Raid Protect | Monthly run from?

[AU] JesterNet | 2x Gather | Raid Protect | Monthly publishes no region tag, but Oceania is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 220.233.23.229:28015.

Tags

What is meant by each tag on [AU] JesterNet | 2x Gather | Raid Protect | Monthly?

When the game's server browser reads [AU] JesterNet | 2x Gather | Raid Protect | Monthly, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [AU] JesterNet | 2x Gather | Raid Protect | Monthly turn up among the Rust Insights lists and filters?

These Rust Insights lists include [AU] JesterNet | 2x Gather | Raid Protect | Monthly: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Population

How many players are on [AU] JesterNet | 2x Gather | Raid Protect | Monthly right now?

[AU] JesterNet | 2x Gather | Raid Protect | Monthly was last seen 4 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 05:00 UTC, with an average of 2 players.

In the ranking of Rust servers, where does [AU] JesterNet | 2x Gather | Raid Protect | Monthly place?

Player hours over seven days put [AU] JesterNet | 2x Gather | Raid Protect | Monthly at #7,799, within the top 35% of the ranked field. Within its quad group, the position is #426.

Map and rules

How is [AU] JesterNet | 2x Gather | Raid Protect | Monthly configured, and what rules apply?

The name of [AU] JesterNet | 2x Gather | Raid Protect | Monthly says 2x gather. quad is the group name, and it caps groups at 4 players. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on [AU] JesterNet | 2x Gather | Raid Protect | Monthly?

[AU] JesterNet | 2x Gather | Raid Protect | Monthly runs a procedural map of size 4,300 with seed 12166291, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to [AU] JesterNet | 2x Gather | Raid Protect | Monthly?

Open the console with F1 in Rust and enter client.connect 220.233.23.229:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://freelancesoundlabs.com/rust-custom-server-jesternet-adelaide/ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts4
Group limit A team holds 4 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.