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Rust Insights

Server profile

MARs JP

Online, with 0 of 55 players on; ranked #10,734 of every public Rust server, the top 48%. It last wiped 18d ago.

Filed under
Launch Rust and join
0/ 55 players now 0% full
07-day averagepeak 2
#10,734ranktop 48%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510007:0016:0001:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.5 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:54 UTC18d ago 2 – running 0
Sun 27 Sep, 12:15 UTC31d ago 1 halved by day 2 13.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MainEA · groups of 16+ · weekly · 183 on average40/200
  2. Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average8/550
  3. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 106 on average66/200
  4. Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average12/100
  5. Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average64/100
  6. Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average6/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does MARs JP look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.

On what schedule does MARs JP wipe?

Too few wipes are on record for MARs JP to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 18 days 5 hours ago.

Server

Does MARs JP hold a steady frame rate?

The 48-hour average for server fps is 66, and 46 was the lowest seen. The world held a peak of 122,999 entities, counting buildings, deployables and all the rest. It drew as much as 4,071 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does MARs JP currently run?

Rust network protocol 2635 and build 168909 on Linux is what MARs JP runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is MARs JP, and is it up at the moment?

MARs JP is currently reachable and online. The uptime it reports puts the last restart at about 3 days 19 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 26 September 2026 is when Rust Insights first saw it.

In which location does MARs JP sit?

No region tag comes from MARs JP, though the name suggests Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 220.158.22.122:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on MARs JP?

These tags come from MARs JP and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp55 (Max players): The slot count is 55; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature MARs JP?

These Rust Insights lists include MARs JP: Best Rust community servers. On the server list, the filters that surface it are Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on MARs JP right now, and how does that number move?

Of its 55 slots, MARs JP currently has 0 filled. A weekly average of 0 players goes with a peak of 2.

In the ranking of Rust servers, where does MARs JP place?

On player hours for the last seven days, MARs JP sits at #10,734, inside the top 48% of ranked servers.

Rules and settings

What are the settings and rules for MARs JP?

Nothing about gather rate is given in the name of MARs JP. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on MARs JP?

MARs JP runs a procedural map of size 4,500 with seed 19686, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to MARs JP?

To connect, start Rust and enter client.connect 220.158.22.122:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp55,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp55
Max players The slot count is 55.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.