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Live edition74,886 playing on 11,806 servers

Rust Insights

Server profile

Rust Server

Online, with 0 of 50 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608022:0007:0016:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average562/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average41/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average131/300

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Rust Server wipe?

The record of Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 17 hours have passed since its current world was created.

About the server

What does performance look like on Rust Server?

The 48-hour average for server fps is 59, and 53 was the lowest seen. The world held a peak of 44,013 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,007 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is what Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Rust Server, and is it up at the moment?

At the time of this check Rust Server is online. About 2 days 19 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 3 October 2026.

Where does Rust Server run from?

No region is published by Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 219.97.67.207:28015 is where it answers.

Server tags

What is meant by each tag on Rust Server?

These tags come from Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Rust Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of Rust Server look like?

At the time of this refresh, Rust Server holds 0 players on 50 slots. Its average over seven days comes to 0 players.

Where does Rust Server sit in the rankings?

On player hours for the last seven days, Rust Server sits at #15,348, inside the top 69% of ranked servers.

Settings and rules

What are the settings and rules for Rust Server?

The name of Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on Rust Server?

Rust Server runs a procedural map of size 3,000 with seed 1234, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join Rust Server?

Type client.connect 219.97.67.207:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.