Server profile
HOME_SERVER
Offline, with 0 of 10 players on; ranked #15,998 of every public Rust server, the top 70%. It last wiped 81d ago.
Offline 219.62.126.252:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|513/525
- Rustoria.co - EU East Long418/450
- Rusty Moose |EU Main|52/250
- Rustoria.co - EU Main55/250
- Rustafied.com - EU Friday60/100
- Rustoria.co - EU East Medium167/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does HOME_SERVER wipe, and how often?
Too few wipes are on record for HOME_SERVER to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 81 days 23 hours have passed since its current world was created.
About the server
Which Rust version is HOME_SERVER on?
Rust network protocol 2632 and build 160556 on Linux is what HOME_SERVER runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is HOME_SERVER, and is it up at the moment?
Offline at the moment, HOME_SERVER was last seen 26 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
What location is listed for HOME_SERVER?
There is no region published for HOME_SERVER. Rust Insights reports the location a server declares, not the physical place of the machine. 219.62.126.252:28015 is where it answers.
Tags
What is meant by each tag on HOME_SERVER?
These tags come from HOME_SERVER and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2632 (Protocol): Your game must run the same version to join: the protocol is 2632; cs160556 (Build): Build 160556 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature HOME_SERVER?
The Rust Insights lists that carry HOME_SERVER are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of HOME_SERVER look like?
HOME_SERVER is offline at the moment; the last sighting was 26 days ago.
In the ranking of Rust servers, where does HOME_SERVER place?
The player-hours ranking for the last seven days puts HOME_SERVER at #15,998, among the top 70% of all ranked servers.
Rules and settings
What settings and rules apply on HOME_SERVER?
No gather rate appears in the name of HOME_SERVER. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.
What is the map on HOME_SERVER?
The game generates the map on HOME_SERVER, which is procedural.
Join
What is the way to join HOME_SERVER?
To connect, start Rust and enter client.connect 219.62.126.252:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.