Server profile
TestSerwer
Offline, with 1 of 10 players on; ranked #12,982 of every public Rust server, the top 60%. It last wiped 11d ago.
Offline 217.97.60.253:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|257/300
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|30/250
- Rustoria.co - EU East Long121/200
- Rustoria.co - EU East Medium44/200
- Rustafied.com - EU Friday48/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does TestSerwer wipe, and how often?
Its rhythm cannot be read yet: TestSerwer has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 11 days 11 hours ago.
About the server
Which Rust version is TestSerwer on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for TestSerwer. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TestSerwer, and is it online?
The last sighting of TestSerwer was 10 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 October 2026.
What location is listed for TestSerwer?
There is no region published for TestSerwer. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 217.97.60.253:28015.
Tags
What is meant by each tag on TestSerwer?
These tags come from TestSerwer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TestSerwer appear?
These Rust Insights lists include TestSerwer: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of TestSerwer look like?
TestSerwer is offline at the moment; the last sighting was 10 days 13 hours ago.
In the ranking of Rust servers, where does TestSerwer place?
Player hours over seven days put TestSerwer at #12,982, within the top 60% of the ranked field.
Rules and settings
How is TestSerwer configured, and what rules apply?
The name of TestSerwer does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.
Which map is live on TestSerwer?
The map on TestSerwer is procedural and the game generates it.
How to join
How can you get onto TestSerwer?
To connect, start Rust and enter client.connect 217.97.60.253:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.