Server profile
rustctl-localtest
Online, with 1 of 4 players on; ranked #5,205 of every public Rust server, the top 23%. It last wiped 4d ago.
Online 217.94.246.164:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|507/550
- Rustoria.co - EU East Long422/450
- Rusty Moose |EU Main|63/250
- Rustoria.co - EU Main67/250
- Rustafied.com - EU Friday55/100
- Rustoria.co - EU East Medium169/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does rustctl-localtest wipe?
Its rhythm cannot be read yet: rustctl-localtest has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 4 days 13 hours have passed since its current world was created.
Server details
On what version does rustctl-localtest currently run?
Running on Windows, rustctl-localtest is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for rustctl-localtest, and is it online?
Right now rustctl-localtest is up and running. It spent 37 of the last 4 full days' 96 hours up, 39% of the time. On 24 October 2026 is when Rust Insights first saw it.
Where does rustctl-localtest run from?
No region is published by rustctl-localtest. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 217.94.246.164:28015.
Server tags
What is meant by each tag on rustctl-localtest?
The tags gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what rustctl-localtest publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does rustctl-localtest appear?
These Rust Insights lists include rustctl-localtest: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on rustctl-localtest right now, and how does that number move?
rustctl-localtest shows 1 players at the moment, against 4 slots. A weekly average of 1 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 23:00 UTC, at 1 players on average.
How does rustctl-localtest compare with other Rust servers in the ranking?
Player hours over seven days put rustctl-localtest at #5,205, within the top 23% of the ranked field.
Map and rules
What are the settings and rules for rustctl-localtest?
The name of rustctl-localtest does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.
Which map is live on rustctl-localtest?
The game generates the map on rustctl-localtest, which is procedural.
Connecting
How can you get onto rustctl-localtest?
To connect, start Rust and enter client.connect 217.94.246.164:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.