Server profile
nameserver
Offline, with 0 of 15 players on; ranked #10,815 of every public Rust server, the top 49%. It last wiped 19d ago.
Offline 217.67.133.124:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|410/500
- Rustoria.co - EU East Long274/300
- Rusty Moose |EU Main|40/250
- Rustoria.co - EU Main35/250
- Rustafied.com - EU Friday76/100
- Rustoria.co - EU East Medium92/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does nameserver wipe, and on which day?
Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 19 days 4 hours have passed since its current world was created.
Server
Which Rust version is nameserver on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
Has nameserver stayed online, and is it up now?
nameserver is offline at the moment; the last time it was seen was 5 days 6 hours ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. On 9 October 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
A region is not published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. 217.67.133.124:28015 is where it answers.
Tags
How should you read the tags listed for nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry nameserver are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on nameserver right now, and how does that number move?
nameserver was last seen 5 days 6 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1.
In the ranking of Rust servers, where does nameserver place?
Player hours over seven days put nameserver at #10,815, within the top 49% of the ranked field.
Map and rules
How is nameserver configured, and what rules apply?
Nothing about gather rate is given in the name of nameserver. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
The game generates the map on nameserver, which is procedural.
Connecting
What is the way to join nameserver?
Open the console with F1 in Rust and enter client.connect 217.67.133.124:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.