Server profile
TestServer
Offline, with 1 of 5 players on; ranked #15,158 of every public Rust server, the top 63%. It last wiped 31d ago.
Offline 217.227.184.198:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|555/625
- Rustoria.co - EU East Long418/450
- Rusty Moose |EU Main|136/250
- Rustafied.com - EU Friday51/100
- Rustoria.co - EU Main153/250
- Rustoria.co - EU East Medium292/225
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TestServer wipe, and how often?
The record of TestServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 31 days 23 hours ago.
Server details
Which Rust version is TestServer on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for TestServer. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TestServer, and is it online?
TestServer is offline at the moment; the last time it was seen was 29 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 29 September 2026.
In which location does TestServer sit?
There is no region published for TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 217.227.184.198:28015.
Lists and tags
What is meant by each tag on TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TestServer appear?
The Rust Insights lists that carry TestServer are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on TestServer right now, and how does that number move?
TestServer is offline at the moment; the last sighting was 29 days 22 hours ago.
How does TestServer compare with other Rust servers in the ranking?
Player hours over seven days put TestServer at #15,158, within the top 63% of the ranked field.
Rules and settings
What settings and rules apply on TestServer?
The name of TestServer does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on TestServer?
The map on TestServer is procedural and the game generates it.
Join
What is the way to join TestServer?
To connect, start Rust and enter client.connect 217.227.184.198:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.