Skip to the story

Live edition72,836 playing on 11,736 servers

Rust Insights

Server profile

LinuxGSM LAN

Online, with 0 of 50 players on; ranked #6,392 of every public Rust server, the top 29%. It last wiped 24d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 2
#6,392ranktop 29%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:16 UTC24d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average678/725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432/475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average39/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average58/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average222/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average119/175

The short version

Quick answers

From the figures on this page.

Wipe schedule

On LinuxGSM LAN, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 3 hours after it started.

When does LinuxGSM LAN wipe, and how often?

Its rhythm cannot be read yet: LinuxGSM LAN has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 1 hours ago.

Server

On what version does LinuxGSM LAN currently run?

Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM LAN runs. The same protocol is required to join, and Steam takes care of updating it.

Has LinuxGSM LAN stayed online, and is it up now?

At the time of this check LinuxGSM LAN is online. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does LinuxGSM LAN run from?

No region is published by LinuxGSM LAN. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 217.155.148.249:28015 is where it answers.

Lists and tags

What is meant by each tag on LinuxGSM LAN?

When the game's server browser reads LinuxGSM LAN, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does LinuxGSM LAN appear?

LinuxGSM LAN appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of LinuxGSM LAN look like?

At the time of this refresh, LinuxGSM LAN holds 0 players on 50 slots. Over the past week it peaked at 2 and averaged 0 players.

How does LinuxGSM LAN compare with other Rust servers in the ranking?

On player hours for the last seven days, LinuxGSM LAN sits at #6,392, inside the top 29% of ranked servers.

Rules and settings

What settings and rules apply on LinuxGSM LAN?

The name of LinuxGSM LAN does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on LinuxGSM LAN?

A procedural map, generated by the game, is what LinuxGSM LAN runs.

Join

What is the way to join LinuxGSM LAN?

Type client.connect 217.155.148.249:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.