Server profile
TEST
Offline, with 1 of 2 players on; ranked #6,627 of every public Rust server, the top 30%. It last wiped 4d ago.
Offline 217.147.13.215:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|361/400
- Rustoria.co - EU East Long336/350
- Rusty Moose |EU Main|38/250
- Rustoria.co - EU Main32/250
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU East Medium175/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TEST wipe?
The record of TEST's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 4 days 18 hours have passed since its current world was created.
About the server
What Rust version is live on TEST?
The Rust build is network protocol 2635 and build 168909, running on Windows, for TEST. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TEST, and is it online?
TEST is offline at the moment; the last time it was seen was 36 hours ago. The last 4 full days gave 17 of 96 hours up, or 18% of the time. On 24 October 2026 is when Rust Insights first saw it.
Where does TEST run from?
There is no region published for TEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 217.147.13.215:28015.
Server tags
How should you read the tags listed for TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TEST appear?
These Rust Insights lists include TEST: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on TEST right now, and how does that number move?
TEST was last seen 36 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 13:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does TEST place?
Player hours over seven days put TEST at #6,627, within the top 30% of the ranked field.
Rules and settings
How is TEST configured, and what rules apply?
Nothing about gather rate is given in the name of TEST. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST?
The map on TEST is procedural and the game generates it.
How to join
What is the way to join TEST?
Type client.connect 217.147.13.215:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.