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Rust Insights

Server profile

TEST

Offline, with 1 of 2 players on; ranked #6,627 of every public Rust server, the top 30%. It last wiped 4d ago.

Filed under
Launch Rust and join
1/ 2 players now 50% full
17-day averagepeak 1
#6,627ranktop 30%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75112:0013:0014:0020:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average361/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average336/350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average175/200

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does TEST wipe?

The record of TEST's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 4 days 18 hours have passed since its current world was created.

About the server

What Rust version is live on TEST?

The Rust build is network protocol 2635 and build 168909, running on Windows, for TEST. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for TEST, and is it online?

TEST is offline at the moment; the last time it was seen was 36 hours ago. The last 4 full days gave 17 of 96 hours up, or 18% of the time. On 24 October 2026 is when Rust Insights first saw it.

Where does TEST run from?

There is no region published for TEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 217.147.13.215:28015.

Server tags

How should you read the tags listed for TEST?

When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does TEST appear?

These Rust Insights lists include TEST: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on TEST right now, and how does that number move?

TEST was last seen 36 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 13:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does TEST place?

Player hours over seven days put TEST at #6,627, within the top 30% of the ranked field.

Rules and settings

How is TEST configured, and what rules apply?

Nothing about gather rate is given in the name of TEST. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on TEST?

The map on TEST is procedural and the game generates it.

How to join

What is the way to join TEST?

Type client.connect 217.147.13.215:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.