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Rust Insights

Server profile

PISKA

Offline, with 1 of 500 players on; ranked #7,354 of every public Rust server, the top 33%. It last wiped 11d ago.

Filed under
Launch Rust and join
1/ 500 players now 0% full
27-day averagepeak 2
#7,354ranktop 33%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct9 Oct14 Oct18 Oct23 Oct27 Oct

Note: Top 33% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.1 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:05 UTC11d ago 2 – running 2
Sat 10 Oct, 17:52 UTC17d ago 2 held half 6.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average762/825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average51/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average110/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average414/500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average237/300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average181/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

On PISKA, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

How often does PISKA wipe, and on which day?

Its rhythm cannot be read yet: PISKA has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 11 days 1 hours have passed since its current world was created.

Server details

What Rust version is live on PISKA?

Rust network protocol 2634 and build 167781 on Windows is what PISKA runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is PISKA, and is it up at the moment?

The last sighting of PISKA was 6 days ago, and it is offline at present. It spent 8 of the last 7 full days' 168 hours up, 5% of the time. The first record Rust Insights has of it is 5 October 2026.

Where does PISKA run from?

A region is not published by PISKA. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 217.116.58.136:28015 is where it answers.

Server tags

How should you read the tags listed for PISKA?

When the game's server browser reads PISKA, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does PISKA turn up among the Rust Insights lists and filters?

PISKA appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on PISKA right now?

PISKA is offline at the moment; the last sighting was 6 days ago. A weekly average of 2 players goes with a peak of 2.

How does PISKA compare with other Rust servers in the ranking?

On player hours for the last seven days, PISKA sits at #7,354, inside the top 33% of ranked servers.

Rules and settings

What are the settings and rules for PISKA?

Nothing about gather rate is given in the name of PISKA. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on PISKA?

A procedural map, generated by the game, is what PISKA runs.

How to join

What is the way to join PISKA?

To connect, start Rust and enter client.connect 217.116.58.136:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players It holds 500 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.