Server profile
AZPZ Rust
Online, with 0 of 10 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 5d ago.
Online 216.68.127.110:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:20 UTC5d ago | 0 | – | running | 0 |
| Wed 16 Sep, 02:00 UTC43d ago | 0 | – | 37.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|341/375
- Rustoria.co - EU East Long281/325
- Rusty Moose |EU Main|32/250
- Rustoria.co - EU Main21/250
- Rustafied.com - EU Friday40/100
- Rustoria.co - EU East Medium122/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does AZPZ Rust look like once wipe day arrives?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
When does AZPZ Rust wipe, and how often?
Its rhythm cannot be read yet: AZPZ Rust has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 days 20 hours have passed since its current world was created.
Server
Does AZPZ Rust hold a steady frame rate?
Average server fps over the last 48 hours was 90, with a floor of 52. At its highest the entity count reached 142,702: buildings, deployables and everything else. It drew as much as 4,726 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does AZPZ Rust currently run?
Running on Windows, AZPZ Rust is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has AZPZ Rust stayed online, and is it up now?
Right now AZPZ Rust is up and running. Going by the uptime figure it gives, its last restart was around 5 days 18 hours ago. It spent 131 of the last 7 full days' 168 hours up, 78% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for AZPZ Rust?
No region is published by AZPZ Rust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 216.68.127.110:28015.
Lists and tags
Which meanings sit behind the tags on AZPZ Rust?
When the game's server browser reads AZPZ Rust, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does AZPZ Rust appear?
These Rust Insights lists include AZPZ Rust: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of AZPZ Rust look like?
At the time of this refresh, AZPZ Rust holds 0 players on 10 slots. A seven-day average of 0 players puts the last week in context.
Where does AZPZ Rust sit in the rankings?
Player hours over seven days put AZPZ Rust at #15,335, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for AZPZ Rust?
Nothing about gather rate is given in the name of AZPZ Rust. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
What is the map on AZPZ Rust?
Size 5,000 and seed 6942069 define the procedural map on AZPZ Rust, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto AZPZ Rust?
Open the console with F1 in Rust and enter client.connect 216.68.127.110:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.