Server profile · NA
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Online, with 0 of 1000 players on; ranked #6,805 of every public Rust server, the top 30%. It last wiped 28d ago.
Online NA 216.39.240.61:29011 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP11/20
- [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v14/100
- [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS28/100
- KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN4/200
- NA | Apex Aim Arena | 1v1 Facecheck FFA Targets0/16
- Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game0/16
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe, and how often?
An estimate from the force wipe gives the next wipe on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 28 days ago. Its tags carry a weekly wipe schedule.
Server details
What does performance look like on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Average server fps over the last 48 hours was 30, with a floor of 30. The world held a peak of 5,359 entities, counting buildings, deployables and all the rest. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The Rust build is network protocol 2635 and build 168909, running on Linux, for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. Joining needs your game on the same protocol, which Steam updates for you.
Has [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames stayed online, and is it up now?
Right now [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is up and running. Going by the uptime figure it gives, its last restart was around 4 days 21 hours ago. The last 4 full days gave 95 of 96 hours up, or 99% of the time. Rust Insights first logged this server on 24 October 2026.
In which location does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sit?
The NA tag is how [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 216.39.240.61:29011.
Server tags
Which meanings sit behind the tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
These tags come from [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): It holds 1,000 slots; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^d (Combat training): A training ground for aim and PvP, with loot given out; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames turn up among the Rust Insights lists and filters?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames appears among the following Rust Insights lists: Modded Rust servers, explained, Aim training servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Population
How many players are on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames right now, and how does that number move?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames shows 0 players at the moment, against 1,000 slots. A weekly average of 0 players goes with a peak of 13. Look at the last 48 hours and the peak hour is 14:00 UTC, at 3 players on average.
In the ranking of Rust servers, where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames place?
In North America, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is #1,064; across all ranked servers it is #6,805 on seven-day player hours, in the top 30%.
Settings and rules
What are the settings and rules for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Nothing about gather rate is given in the name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. 100 players is the most a group can hold. You get combat training as the game mode, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The game generates the map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: procedural, size 6,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: IFN.GG.
Connecting
How can you get onto [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
To connect, start Rust and enter client.connect 216.39.240.61:29011 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://icefuse.com/ is its website.
