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Rust Insights

Server profile · NA

ICEFUSE US HUB

Online, with 2 of 100 players on; ranked #5,760 of every public Rust server, the top 26%. It last wiped 28d ago.

Filed under weekly wipes moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 100 players now 2% full
07-day averagepeak 10
#5,760ranktop 26% · #951 in NA
28d agolast wipeweekly schedule
6d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51001:0010:0020:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304001:0010:0020:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average0/10
  2. [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average4/100
  3. KABOOM 1000X BATTLEFIELD | RAID AI CLANSNA · groups of 10+ · 1000x · weekly · 5 on average4/200
  4. NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average0/16
  5. Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average0/16
  6. [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KITNA · groups of 12+ · 1e+06x · weekly · 2 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does ICEFUSE US HUB wipe?

the force wipe puts ICEFUSE US HUB's next wipe at an estimated time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 28 days 6 hours ago. A weekly wipe schedule is published in its tags.

About the server

What does performance look like on ICEFUSE US HUB?

Average server fps over the last 48 hours was 30, with a floor of 30. At its highest the entity count reached 5,374: buildings, deployables and everything else. It drew as much as 2,540 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does ICEFUSE US HUB currently run?

Running on Linux, ICEFUSE US HUB is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is ICEFUSE US HUB, and is it up at the moment?

At the time of this check ICEFUSE US HUB is online. The uptime it reports puts the last restart at about 5 days 2 hours ago. It spent 95 of the last 5 full days' 120 hours up, 79% of the time. Rust Insights first logged this server on 24 October 2026.

Where does ICEFUSE US HUB run from?

The NA tag is how ICEFUSE US HUB places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 216.39.240.61:29020.

Lists and tags

Which meanings sit behind the tags on ICEFUSE US HUB?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts100 (Group limit): A team holds 100 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^d (Combat training): A training ground for aim and PvP, with loot given out; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser files this server under North America are what ICEFUSE US HUB publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind ICEFUSE US HUB?

The same operator probably runs them: ICEFUSE US HUB publishes a icefuse.net hostname, and so do 29 other servers we track.

Which Rust Insights filters and lists feature ICEFUSE US HUB?

ICEFUSE US HUB appears among the following Rust Insights lists: Modded Rust servers, explained, Aim training servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Population history

How many players are on ICEFUSE US HUB right now, and how does that number move?

Of its 100 slots, ICEFUSE US HUB currently has 2 filled. The seven-day average is 0 players, and the highest point in that week was 10. Look at the last 48 hours and the peak hour is 19:00 UTC, at 6 players on average.

How does ICEFUSE US HUB compare with other Rust servers in the ranking?

In North America, ICEFUSE US HUB is #951; across all ranked servers it is #5,760 on seven-day player hours, in the top 26%.

Map and rules

What settings and rules apply on ICEFUSE US HUB?

Nothing about gather rate is given in the name of ICEFUSE US HUB. The group cap stands at 100 players. combat training is the game mode, aim and PvP practice, loot handed out. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is off: Valve's anti-cheat is not active.

Which map is live on ICEFUSE US HUB?

Size 6,000 and seed 1337 define the procedural map on ICEFUSE US HUB, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Wiped 28 days ago.

How to join

How can you get onto ICEFUSE US HUB?

Type client.connect 216.39.240.61:29020 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://icefuse.com/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,NA,gmrust,cs168909,ts100

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts100
Group limit A team holds 100 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Gameplay

^d
Combat training A training ground for aim and PvP, with loot given out.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.