Server profile
James Test Rust Server
Online, with 0 of 20 players on; ranked #15,276 of every public Rust server, the top 69%. It last wiped 69d ago.
Online 216.245.176.215:28015 checked 15m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|175/250
- Rustoria.co - EU East Long209/250
- Rusty Moose |EU Main|627/675
- Rustafied.com - EU Friday37/100
- Rustoria.co - EU Main734/775
- Rustoria.co - EU East Medium572/625
The short version
Quick answers
From the figures on this page.
Wipe days
How often does James Test Rust Server wipe, and on which day?
Too few wipes are on record for James Test Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 69 days 8 hours have passed since its current world was created.
Server details
Does James Test Rust Server hold a steady frame rate?
Average server fps over the last 48 hours was 30, with a floor of 30. The world held a peak of 207,046 entities, counting buildings, deployables and all the rest. The highest memory figure was 6,314 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on James Test Rust Server?
Rust network protocol 2632 and build 161125 on Windows is what James Test Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for James Test Rust Server, and is it online?
Right now James Test Rust Server is up and running. The uptime it reports puts the last restart at about 10 days 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does James Test Rust Server run from?
There is no region published for James Test Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 216.245.176.215:28015.
Server tags
Which meanings sit behind the tags on James Test Rust Server?
When the game's server browser reads James Test Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): To join you need the same version; protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does James Test Rust Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry James Test Rust Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of James Test Rust Server look like?
Of its 20 slots, James Test Rust Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.
Where does James Test Rust Server sit in the rankings?
The player-hours ranking for the last seven days puts James Test Rust Server at #15,276, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for James Test Rust Server?
No gather rate appears in the name of James Test Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on James Test Rust Server?
James Test Rust Server runs a procedural map of size 6,000 with seed 2797370150, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto James Test Rust Server?
Type client.connect 216.245.176.215:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.