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Rust Insights

Server profile

James Test Rust Server

Online, with 0 of 20 players on; ranked #15,276 of every public Rust server, the top 69%. It last wiped 69d ago.

Filed under
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,276ranktop 69%
69d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304023:0008:0017:0003:0012:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average175/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average209/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average627/675
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average734/775
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average572/625

The short version

Quick answers

From the figures on this page.

Wipe days

How often does James Test Rust Server wipe, and on which day?

Too few wipes are on record for James Test Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 69 days 8 hours have passed since its current world was created.

Server details

Does James Test Rust Server hold a steady frame rate?

Average server fps over the last 48 hours was 30, with a floor of 30. The world held a peak of 207,046 entities, counting buildings, deployables and all the rest. The highest memory figure was 6,314 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on James Test Rust Server?

Rust network protocol 2632 and build 161125 on Windows is what James Test Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for James Test Rust Server, and is it online?

Right now James Test Rust Server is up and running. The uptime it reports puts the last restart at about 10 days 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does James Test Rust Server run from?

There is no region published for James Test Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 216.245.176.215:28015.

Server tags

Which meanings sit behind the tags on James Test Rust Server?

When the game's server browser reads James Test Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): To join you need the same version; protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does James Test Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry James Test Rust Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of James Test Rust Server look like?

Of its 20 slots, James Test Rust Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.

Where does James Test Rust Server sit in the rankings?

The player-hours ranking for the last seven days puts James Test Rust Server at #15,276, among the top 69% of all ranked servers.

Settings and rules

What are the settings and rules for James Test Rust Server?

No gather rate appears in the name of James Test Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on James Test Rust Server?

James Test Rust Server runs a procedural map of size 6,000 with seed 2797370150, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto James Test Rust Server?

Type client.connect 216.245.176.215:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2632
Protocol To join you need the same version; protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.