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Rust Insights

Server profile · NA

The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly |

Online, with 0 of 20 players on; ranked #1,793 of every public Rust server, the top 8%. It last wiped 13d ago.

Filed under 2x duo biweekly wipes moddedoxide
Launch Rust and join Website
0/ 20 players now 0% full
37-day averagepeak 11
#1,793ranktop 8% · #276 in NA
13d agolast wipebiweekly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608011:0020:0005:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 8% of all ranked servers, top 15% in NA, and #122 of the duo servers (top 29%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
10 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 14d 7hThu 12 Nov, 18:07 UTC
  3. 35d 8hThu 3 Dec, 19:00 UTCFW
  4. 42d 7hThu 10 Dec, 18:07 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:07 UTC13d ago 12 – running 2
Thu 1 Oct, 18:05 UTC FW27d ago 7 halved by day 7 14 days 0
Thu 17 Sep, 18:09 UTC41d ago 11 halved by day 1 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 143 on average92/200
  2. US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob FriendlyNA · duo · 2x · monthly · 57 on average25/200
  3. US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 25 on average10/150
  4. HollowServers.co 2x Solo/Duo |X2 JUST FULL WIPEDNA · trio · 2x · biweekly · 10 on average5/150
  5. US Limitless 2x Solo/Duo | No BP Wipes|Noob Friendly|Just WipedNA · duo · 2x · weekly · 8 on average4/100
  6. US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 5 on average2/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | look like once wipe day arrives?

At their busiest, its recent wipes drew 10 players on average. 7 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 4.

When does The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | wipe, and how often?

Wipes on The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | come every 4 weeks on Thursday at 18:07 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 13 days 16 hours ago. The tags give wipes as every two weeks.

Server

What does performance look like on The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly |?

Server fps averaged 57 over 48 hours; the lowest reading was 46. Buildings, deployables and the rest took the entity count as high as 113,832. It drew as much as 3,565 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | on?

Running on Windows, The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly |, and is it online?

Right now The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | is up and running. About 22 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly |?

Its NA tag is what The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 216.245.176.156:28025.

Tags

Which meanings sit behind the tags on The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly |?

These tags come from The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 slots; ts2 (Group limit): No team may exceed 2 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | appear?

The Rust Insights lists that carry The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | are Rust servers with a 2x gather rate, Duo servers: group limit 2, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population history

What does the population of The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | look like?

Of its 20 slots, The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | currently has 0 filled. A weekly average of 3 players goes with a peak of 11. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 6 players.

In the ranking of Rust servers, where does The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | place?

The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | holds #1,793 for player hours over the last seven days, #276 in North America and in the top 8% of all ranked servers. In the duo category it ranks #122.

Map and rules

What are the settings and rules for The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly |?

The name of The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | says 2x gather. A group may hold up to 2 players, listed as duo. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly |?

Size 4,000, custom map, The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly |: the file is published and can be downloaded from this page.

How to join

What is the way to join The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly |?

To connect, start Rust and enter client.connect 216.245.176.156:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/J8y8ZTjK8y.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts2,^o^z,rustmaps

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players It holds 20 slots.
ts2
Group limit No team may exceed 2 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Find it in the browser under North America.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.