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Rust Insights

Server profile · NA

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02

Online, with 0 of 50 players on; ranked #13,809 of every public Rust server, the top 62%. It last wiped 28d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#13,809ranktop 62% · #1411 in NA
28d agolast wipemonthly schedule
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304023:0008:0017:0003:0012:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW28d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average16/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7/90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average7/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average5/15
  5. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe days

What does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. 32 hours after the latest wipe, the crowd peaked.

When does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipe, and how often?

Each month RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 28 days 4 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

Does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 hold a steady frame rate?

Server fps averaged 31 over 48 hours; the lowest reading was 27. The world held a peak of 79,109 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,926 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 currently run?

Rust network protocol 2635 and build 168909 on Linux is what RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, and is it up at the moment?

At the time of this check RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is online. The uptime it reports puts the last restart at about 6 days 18 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

With its NA tag, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 216.244.65.251:28015.

Tags

Which meanings sit behind the tags on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

These tags come from RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 appear?

These Rust Insights lists include RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What does the population of RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 look like?

At the time of this refresh, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 holds 0 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 place?

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 holds #13,809 for player hours over the last seven days, #1,411 in North America and in the top 62% of all ranked servers.

Map and rules

How is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 configured, and what rules apply?

The name of RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

What is the map on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs a procedural map of size 3,750 with seed 255308939, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: RustWorld SEA1.

Connecting

How can you get onto RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

Type client.connect 216.244.65.251:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. http://www.rustworld.cc/ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.