Server profile
Nates
Online, with 0 of 40 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 173d ago.
Online 216.201.72.11:9080 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Nates wipe?
An estimate from the force wipe gives the next wipe on Nates. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 173 days 9 hours ago. Its tags state a monthly wipe schedule.
Server details
How well does Nates perform?
The 48-hour average for server fps is 224, and 212 was the lowest seen. At its highest the entity count reached 46,641: buildings, deployables and everything else. The highest memory figure was 4,128 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Nates on?
The Rust build is network protocol 2624 and build 150997, running on Linux, for Nates. The same protocol is required to join, and Steam takes care of updating it.
Has Nates stayed online, and is it up now?
Right now Nates is up and running. The uptime it reports puts the last restart at about 14 days 21 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Nates?
A region is not published by Nates. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 216.201.72.11:9080 is where it answers.
Server tags
How should you read the tags listed for Nates?
When the game's server browser reads Nates, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2624 (Protocol): Your game must run the same version to join: the protocol is 2624; cs150997 (Build): It runs game build 150997; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Nates?
The Rust Insights lists that carry Nates are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of Nates look like?
Nates shows 0 players at the moment, against 40 slots. A seven-day average of 0 players puts the last week in context.
How does Nates compare with other Rust servers in the ranking?
Player hours over seven days put Nates at #15,348, within the top 69% of the ranked field.
Rules and settings
What are the settings and rules for Nates?
No gather rate appears in the name of Nates. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on Nates?
The game generates the map on Nates: procedural, size 3,000, seed 1. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join Nates?
Open the console with F1 in Rust and enter client.connect 216.201.72.11:9080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.