Server profile
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x
Online, with 2 of 100 players on; ranked #1,962 of every public Rust server, the top 9%. It last wiped 13d ago.
Online 216.173.119.204:28080 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 9% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:15 UTC13d ago | 5 | – | running | 0 |
| Thu 1 Oct, 21:06 UTC FW27d ago | 4 | held half | 14.3 days | 1 |
| Sun 27 Sep, 04:56 UTC32d ago | 3 | held half | 4.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
On Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, what happens on wipe day?
Recent wipes peaked at 4 players on average. 43 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.
On what schedule does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipe?
No next wipe can be predicted for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 13 days 9 hours ago.
Server
Does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x hold a steady frame rate?
Average server fps over the last 48 hours was 77, with a floor of 52. The world held a peak of 139,874 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,596 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Running on Windows, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and is it up at the moment?
Right now Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is up and running. Going by the uptime figure it gives, its last restart was around 46 hours ago. It spent 158 of the last 7 full days' 168 hours up, 94% of the time. Rust Insights first logged this server on 27 September 2026.
What location is listed for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
No region is published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 216.173.119.204:28080.
Tags
How should you read the tags listed for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
These tags come from Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x appears among the following Rust Insights lists: 3x Rust servers, filtered live and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
Player counts
What does the population of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x look like?
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x shows 2 players at the moment, against 100 slots. Over the past week it peaked at 7 and averaged 2 players. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 2 players.
How does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x compare with other Rust servers in the ranking?
Player hours over seven days put Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x at #1,962, within the top 9% of the ranked field.
Map and rules
What are the settings and rules for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
A 3x gather rate is what the name of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x states. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Size 4,500 and seed 10908 define the procedural map on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
To connect, start Rust and enter client.connect 216.173.119.204:28080 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://piratescoverust.com.