Server profile
CrowdControlServer
Offline, with 0 of 10 players on; ranked #14,532 of every public Rust server, the top 67%. It last wiped 16d ago.
Offline 216.126.34.200:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|539/525
- Rustoria.co - EU East Long407/450
- Rusty Moose |EU Main|52/250
- Rustoria.co - EU Main47/250
- Rustafied.com - EU Friday62/100
- Rustoria.co - EU East Medium171/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does CrowdControlServer wipe, and how often?
The record of CrowdControlServer's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 16 days 14 hours ago.
Server details
What Rust version is live on CrowdControlServer?
Running on Windows, CrowdControlServer is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Has CrowdControlServer stayed online, and is it up now?
The last sighting of CrowdControlServer was 14 days 15 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.
In which location does CrowdControlServer sit?
A region is not published by CrowdControlServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 216.126.34.200:28015 is where it answers.
Lists and tags
What is meant by each tag on CrowdControlServer?
When the game's server browser reads CrowdControlServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature CrowdControlServer?
The Rust Insights lists that carry CrowdControlServer are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on CrowdControlServer right now?
CrowdControlServer is offline at the moment; the last sighting was 14 days 15 hours ago.
How does CrowdControlServer compare with other Rust servers in the ranking?
Player hours over seven days put CrowdControlServer at #14,532, within the top 67% of the ranked field.
Settings and rules
What settings and rules apply on CrowdControlServer?
The name of CrowdControlServer does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on CrowdControlServer?
The map on CrowdControlServer is procedural and the game generates it.
Join
How can you get onto CrowdControlServer?
To connect, start Rust and enter client.connect 216.126.34.200:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.