Server profile
Ray and Tina
Offline, with 2 of 30 players on; ranked #12,796 of every public Rust server, the top 57%. It last wiped 25d ago.
Offline 216.105.171.156:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:59 UTC25d ago | 2 | – | running | 2 |
| Fri 2 Oct, 00:26 UTC27d ago | 2 | held half | 2.1 days | 0 |
| Sun 27 Sep, 23:02 UTC31d ago | 2 | held half | 4.1 days | 0 |
| Sun 20 Sep, 19:28 UTC38d ago | 2 | held half | 7.1 days | 0 |
| Wed 16 Sep, 18:16 UTC42d ago | 2 | halved by day 3 | 4.1 days | 2 |
| Tue 15 Sep, 01:54 UTC44d ago | 3 | – | 1.7 days | 0 |
| Mon 14 Sep, 00:17 UTC45d ago | 3 | – | 1.1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|566/625
- Rustoria.co - EU East Long418/450
- Rusty Moose |EU Main|161/250
- Rustafied.com - EU Friday51/100
- Rustoria.co - EU Main175/250
- Rustoria.co - EU East Medium348/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Ray and Tina?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.
On what schedule does Ray and Tina wipe?
There is no next wipe to predict: Ray and Tina wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 11 hours ago.
Server
Which Rust version is Ray and Tina on?
Running on Windows, Ray and Tina is on Rust network protocol 2634 and build 166494. Joining needs your game on the same protocol, which Steam updates for you.
Has Ray and Tina stayed online, and is it up now?
The last sighting of Ray and Tina was 24 days 13 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for Ray and Tina?
No region is published by Ray and Tina. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 216.105.171.156:28015.
Tags
How should you read the tags listed for Ray and Tina?
These tags come from Ray and Tina and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Ray and Tina turn up among the Rust Insights lists and filters?
Ray and Tina appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Ray and Tina right now?
Ray and Tina is offline at the moment; the last sighting was 24 days 13 hours ago.
In the ranking of Rust servers, where does Ray and Tina place?
The player-hours ranking for the last seven days puts Ray and Tina at #12,796, among the top 57% of all ranked servers.
Map and rules
What are the settings and rules for Ray and Tina?
No gather rate appears in the name of Ray and Tina. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on Ray and Tina?
Ray and Tina runs a procedural map of size 2,850 with seed 115612, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join Ray and Tina?
Open the console with F1 in Rust and enter client.connect 216.105.171.156:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.