Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,266 of every public Rust server. It last wiped 39d ago.
Offline 213.5.195.227:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|436/475
- Rustoria.co - EU East Long384/375
- Rusty Moose |EU Main|48/250
- Rustoria.co - EU Main32/250
- Rustafied.com - EU Friday52/100
- Rustoria.co - EU East Medium143/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerName wipe, and how often?
Its rhythm cannot be read yet: ServerName has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 39 days 19 hours have passed since its current world was created.
Server
What Rust version is live on ServerName?
Running on Windows, ServerName is on Rust network protocol 2633 and build 164530. You can only join if your game is on the same protocol; Steam handles that update.
Has ServerName stayed online, and is it up now?
The last sighting of ServerName was 39 days 19 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 19 September 2026.
What location is listed for ServerName?
A region is not published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 213.5.195.227:28015.
Lists and tags
What is meant by each tag on ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature ServerName?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of ServerName look like?
ServerName is offline at the moment; the last sighting was 39 days 19 hours ago.
How does ServerName compare with other Rust servers in the ranking?
On player hours for the last seven days, ServerName sits at #13,266, inside the top – of ranked servers.
Settings and rules
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 213.5.195.227:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.