Server profile
RustRelay Test
Offline, with 0 of 500 players on; ranked #15,490 of every public Rust server, the top 70%. It last wiped 35d ago.
Offline 213.49.95.17:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|143/250
- Rustoria.co - EU East Long122/200
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU Main16/250
- Rustafied.com - EU Friday14/100
- Rustoria.co - EU East Medium37/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does RustRelay Test wipe, and how often?
Its rhythm cannot be read yet: RustRelay Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 35 days 21 hours ago.
Server details
On what version does RustRelay Test currently run?
Running on Windows, RustRelay Test is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RustRelay Test, and is it up at the moment?
The last sighting of RustRelay Test was 35 days 15 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 23 September 2026 is when Rust Insights first saw it.
What location is listed for RustRelay Test?
A region is not published by RustRelay Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 213.49.95.17:28015.
Tags
What is meant by each tag on RustRelay Test?
These tags come from RustRelay Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does RustRelay Test turn up among the Rust Insights lists and filters?
RustRelay Test appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on RustRelay Test right now, and how does that number move?
RustRelay Test was last seen 35 days 15 hours ago and is offline right now.
How does RustRelay Test compare with other Rust servers in the ranking?
On player hours for the last seven days, RustRelay Test sits at #15,490, inside the top 70% of ranked servers.
Settings and rules
What are the settings and rules for RustRelay Test?
No gather rate appears in the name of RustRelay Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on RustRelay Test?
A procedural map, generated by the game, is what RustRelay Test runs.
How to join
What is the way to join RustRelay Test?
Open the console with F1 in Rust and enter client.connect 213.49.95.17:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.