Server profile
Local Test Server
Online, with 0 of 5 players on; ranked #8,153 of every public Rust server, the top 37%. It last wiped 1d ago.
Online 213.35.168.82:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:08 UTC1d ago | – | – | running | 2 |
| Sun 18 Oct, 11:35 UTC10d ago | 1 | held half | 9.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|237/275
- Rustoria.co - EU East Long138/200
- Rusty Moose |EU Main|27/250
- Rustoria.co - EU Main14/250
- Rustafied.com - EU Friday30/100
- Rustoria.co - EU East Medium0/200
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Local Test Server?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Local Test Server wipe, and on which day?
Its rhythm cannot be read yet: Local Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 hours ago.
About the server
Which Rust version is Local Test Server on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Local Test Server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Local Test Server, and is it online?
Right now Local Test Server is up and running. The last 7 full days gave 29 of 168 hours up, or 17% of the time. The first record Rust Insights has of it is 18 October 2026.
What location is listed for Local Test Server?
There is no region published for Local Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 213.35.168.82:28015.
Tags
Which meanings sit behind the tags on Local Test Server?
When the game's server browser reads Local Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Local Test Server?
The Rust Insights lists that carry Local Test Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What does the population of Local Test Server look like?
Local Test Server shows 0 players at the moment, against 5 slots. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 23:00 UTC, with an average of 2 players.
Where does Local Test Server sit in the rankings?
On player hours for the last seven days, Local Test Server sits at #8,153, inside the top 37% of ranked servers.
Rules and settings
What settings and rules apply on Local Test Server?
The name of Local Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.
What is the map on Local Test Server?
A procedural map, generated by the game, is what Local Test Server runs.
Join
How can you get onto Local Test Server?
To connect, start Rust and enter client.connect 213.35.168.82:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.