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Rust Insights

Server profile

Local Test Server

Online, with 0 of 5 players on; ranked #8,153 of every public Rust server, the top 37%. It last wiped 1d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak 2
#8,153ranktop 37%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5221:0002:0007:0012:0017:0023:00Wiped Tue 27 Oct, 22:08 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:08 UTC1d ago – – running 2
Sun 18 Oct, 11:35 UTC10d ago 1 held half 9.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average237/275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average138/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average30/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average0/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Local Test Server?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Local Test Server wipe, and on which day?

Its rhythm cannot be read yet: Local Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 hours ago.

About the server

Which Rust version is Local Test Server on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Local Test Server. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Local Test Server, and is it online?

Right now Local Test Server is up and running. The last 7 full days gave 29 of 168 hours up, or 17% of the time. The first record Rust Insights has of it is 18 October 2026.

What location is listed for Local Test Server?

There is no region published for Local Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 213.35.168.82:28015.

Tags

Which meanings sit behind the tags on Local Test Server?

When the game's server browser reads Local Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Local Test Server?

The Rust Insights lists that carry Local Test Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What does the population of Local Test Server look like?

Local Test Server shows 0 players at the moment, against 5 slots. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 23:00 UTC, with an average of 2 players.

Where does Local Test Server sit in the rankings?

On player hours for the last seven days, Local Test Server sits at #8,153, inside the top 37% of ranked servers.

Rules and settings

What settings and rules apply on Local Test Server?

The name of Local Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.

What is the map on Local Test Server?

A procedural map, generated by the game, is what Local Test Server runs.

Join

How can you get onto Local Test Server?

To connect, start Rust and enter client.connect 213.35.168.82:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.