Server profile
DeepSea Algorithm Test
Offline, with 1 of 10 players on; ranked #14,087 of every public Rust server, the top 61%. It last wiped 34d ago.
Offline 213.34.226.146:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|215/275
- Rustoria.co - EU East Long293/350
- Rusty Moose |EU Main|774/1000
- Rustafied.com - EU Friday46/100
- Rustoria.co - EU Main866/950
- Rustoria.co - EU East Medium713/800
The short version
Quick answers
From the figures on this page.
Wipe days
When does DeepSea Algorithm Test wipe, and how often?
Too few wipes are on record for DeepSea Algorithm Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 34 days ago.
Server details
On what version does DeepSea Algorithm Test currently run?
Running on Windows, DeepSea Algorithm Test is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is DeepSea Algorithm Test, and is it up at the moment?
Offline at the moment, DeepSea Algorithm Test was last seen 33 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 25 September 2026.
In which location does DeepSea Algorithm Test sit?
A region is not published by DeepSea Algorithm Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 213.34.226.146:28015.
Tags
What is meant by each tag on DeepSea Algorithm Test?
When the game's server browser reads DeepSea Algorithm Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does DeepSea Algorithm Test appear?
The Rust Insights lists that carry DeepSea Algorithm Test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on DeepSea Algorithm Test right now?
DeepSea Algorithm Test is offline at the moment; the last sighting was 33 days 23 hours ago.
How does DeepSea Algorithm Test compare with other Rust servers in the ranking?
On player hours for the last seven days, DeepSea Algorithm Test sits at #14,087, inside the top 61% of ranked servers.
Settings and rules
What settings and rules apply on DeepSea Algorithm Test?
Nothing about gather rate is given in the name of DeepSea Algorithm Test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on DeepSea Algorithm Test?
The map on DeepSea Algorithm Test is procedural and the game generates it.
Join
How can you get onto DeepSea Algorithm Test?
Type client.connect 213.34.226.146:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.