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Rust Insights

Server profile

RustMapEdit map test (not for play)

Offline, with 0 of 2 players on; ranked #15,310 of every public Rust server, the top 70%. It last wiped 10d ago.

Filed under
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,310ranktop 70%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct24 Oct26 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:36 UTC10d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average72/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average102/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average314/350
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average16/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average394/450
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average291/325

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at RustMapEdit map test (not for play)?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does RustMapEdit map test (not for play) wipe?

The record of RustMapEdit map test (not for play)'s wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 18 hours ago.

About the server

Which Rust version is RustMapEdit map test (not for play) on?

The Rust build is network protocol 2634 and build 167781, running on Linux, for RustMapEdit map test (not for play). The same protocol is required to join, and Steam takes care of updating it.

Has RustMapEdit map test (not for play) stayed online, and is it up now?

The last sighting of RustMapEdit map test (not for play) was 10 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 15 October 2026.

Where does RustMapEdit map test (not for play) run from?

There is no region published for RustMapEdit map test (not for play). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 213.246.39.157:27116.

Lists and tags

What is meant by each tag on RustMapEdit map test (not for play)?

These tags come from RustMapEdit map test (not for play) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does RustMapEdit map test (not for play) turn up among the Rust Insights lists and filters?

RustMapEdit map test (not for play) appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on RustMapEdit map test (not for play) right now, and how does that number move?

The last time RustMapEdit map test (not for play) was seen online was 10 days 16 hours ago, and it is offline now.

How does RustMapEdit map test (not for play) compare with other Rust servers in the ranking?

Player hours over seven days put RustMapEdit map test (not for play) at #15,310, within the top 70% of the ranked field.

Settings and rules

How is RustMapEdit map test (not for play) configured, and what rules apply?

No gather rate appears in the name of RustMapEdit map test (not for play). Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on RustMapEdit map test (not for play)?

RustMapEdit map test (not for play) runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

How to join

How do you connect to RustMapEdit map test (not for play)?

To connect, start Rust and enter client.connect 213.246.39.157:27116 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.