Server profile
nameserver
Offline, with 1 of 15 players on; ranked #14,476 of every public Rust server, the top 61%. It last wiped 29d ago.
Offline 213.24.133.46:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|166/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|19/250
- Rustoria.co - EU Main15/250
- Rustafied.com - EU Friday18/100
- Rustoria.co - EU East Medium25/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does nameserver wipe?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 29 days 10 hours have passed since its current world was created.
Server details
What Rust version is live on nameserver?
Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for nameserver, and is it online?
Offline at the moment, nameserver was last seen 29 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 29 September 2026.
Where does nameserver run from?
A region is not published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 213.24.133.46:28015.
Lists and tags
What is meant by each tag on nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature nameserver?
These Rust Insights lists include nameserver: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on nameserver right now?
nameserver was last seen 29 days 8 hours ago and is offline right now.
How does nameserver compare with other Rust servers in the ranking?
Player hours over seven days put nameserver at #14,476, within the top 61% of the ranked field.
Settings and rules
How is nameserver configured, and what rules apply?
Nothing about gather rate is given in the name of nameserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
How to join
How can you get onto nameserver?
To connect, start Rust and enter client.connect 213.24.133.46:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.