Server profile
TEST
Offline, with 0 of 10 players on; ranked #16,880 of every public Rust server, the top 71%. It last wiped 39d ago.
Offline 213.21.232.15:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|453/475
- Rustoria.co - EU East Long376/375
- Rusty Moose |EU Main|48/250
- Rustoria.co - EU Main32/250
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU East Medium149/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does TEST wipe, and how often?
The record of TEST's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 39 days 16 hours ago.
Server details
On what version does TEST currently run?
Running on Windows, TEST is on Rust network protocol 2633 and build 164530. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for TEST, and is it online?
TEST is offline at the moment; the last time it was seen was 29 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 29 September 2026.
Where does TEST run from?
There is no region published for TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 213.21.232.15:28015 is where it answers.
Server tags
Which meanings sit behind the tags on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry TEST are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TEST right now?
TEST was last seen 29 days 22 hours ago and is offline right now.
Where does TEST sit in the rankings?
The player-hours ranking for the last seven days puts TEST at #16,880, among the top 71% of all ranked servers.
Settings and rules
What are the settings and rules for TEST?
Nothing about gather rate is given in the name of TEST. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on TEST?
The map on TEST is procedural and the game generates it.
Connecting
What is the way to join TEST?
To connect, start Rust and enter client.connect 213.21.232.15:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.