Server profile
RUSTMAPFORGE TEST
Offline, with 0 of 5 players on; ranked #15,138 of every public Rust server. It last wiped 45d ago.
Offline 213.194.149.40:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|562/625
- Rustoria.co - EU East Long423/450
- Rusty Moose |EU Main|154/250
- Rustafied.com - EU Friday53/100
- Rustoria.co - EU Main184/250
- Rustoria.co - EU East Medium333/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RUSTMAPFORGE TEST wipe?
Too few wipes are on record for RUSTMAPFORGE TEST to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 45 days 18 hours have passed since its current world was created.
Server details
Which Rust version is RUSTMAPFORGE TEST on?
Rust network protocol 2633 and build 163493 on Windows is what RUSTMAPFORGE TEST runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RUSTMAPFORGE TEST, and is it online?
RUSTMAPFORGE TEST is offline at the moment; the last time it was seen was 45 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does RUSTMAPFORGE TEST run from?
No region is published by RUSTMAPFORGE TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 213.194.149.40:28015 is where it answers.
Server tags
Which meanings sit behind the tags on RUSTMAPFORGE TEST?
These tags come from RUSTMAPFORGE TEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RUSTMAPFORGE TEST appear?
These Rust Insights lists include RUSTMAPFORGE TEST: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on RUSTMAPFORGE TEST right now, and how does that number move?
RUSTMAPFORGE TEST is offline at the moment; the last sighting was 45 days 18 hours ago.
How does RUSTMAPFORGE TEST compare with other Rust servers in the ranking?
Player hours over seven days put RUSTMAPFORGE TEST at #15,138, within the top – of the ranked field.
Rules and settings
What are the settings and rules for RUSTMAPFORGE TEST?
No gather rate appears in the name of RUSTMAPFORGE TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on RUSTMAPFORGE TEST?
A procedural map, generated by the game, is what RUSTMAPFORGE TEST runs.
How to join
What is the way to join RUSTMAPFORGE TEST?
To connect, start Rust and enter client.connect 213.194.149.40:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.