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Rust Insights

Server profile

DutchRust MapTest Survival

Online, with 0 of 10 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 24d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
0/ 10 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
24d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040016:0001:0010:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:19 UTC24d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average253/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average124/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 69 on average362/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 65 on average445/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does DutchRust MapTest Survival look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started.

On what schedule does DutchRust MapTest Survival wipe?

Each month DutchRust MapTest Survival wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 days have passed since its current world was created. Wipes run monthly, as its tags say.

Server

How well does DutchRust MapTest Survival perform?

The 48-hour average for server fps is 213, and 190 was the lowest seen. At its highest the entity count reached 31,906: buildings, deployables and everything else. The highest memory figure was 4,823 MB. A climbing entity count and low fps are what players experience as lag.

On what version does DutchRust MapTest Survival currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for DutchRust MapTest Survival. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is DutchRust MapTest Survival, and is it up at the moment?

Right now DutchRust MapTest Survival is up and running. Going by the uptime figure it gives, its last restart was around 6 days 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for DutchRust MapTest Survival?

There is no region published for DutchRust MapTest Survival. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 213.165.95.221:28025.

Tags

How should you read the tags listed for DutchRust MapTest Survival?

These tags come from DutchRust MapTest Survival and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature DutchRust MapTest Survival?

DutchRust MapTest Survival appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on DutchRust MapTest Survival right now?

DutchRust MapTest Survival shows 0 players at the moment, against 10 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does DutchRust MapTest Survival place?

Player hours over seven days put DutchRust MapTest Survival at #15,341, within the top 69% of the ranked field.

Settings and rules

What are the settings and rules for DutchRust MapTest Survival?

The name of DutchRust MapTest Survival does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on DutchRust MapTest Survival?

Size 2,500 and seed 675264172 define the procedural map on DutchRust MapTest Survival, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to DutchRust MapTest Survival?

To connect, start Rust and enter client.connect 213.165.95.221:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://dutchrustserver.nl is its website.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.