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Rust Insights

Server profile

Rust 2x Stevious

Offline, with 0 of 40 players on; ranked #15,401 of every public Rust server. It last wiped 46d ago.

Filed under 2x moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,401rankno region published
46d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 825 on average689/800
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 609 on average1,577/1600
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 379 on average166/200
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 349 on average828/850
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 335 on average743/900
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 318 on average112/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Rust 2x Stevious wipe, and how often?

Its rhythm cannot be read yet: Rust 2x Stevious has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 46 days 13 hours ago.

Server

On what version does Rust 2x Stevious currently run?

Rust network protocol 2633 and build 164530 on Linux is what Rust 2x Stevious runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Rust 2x Stevious, and is it online?

Offline at the moment, Rust 2x Stevious was last seen 40 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Rust 2x Stevious run from?

No region is published by Rust 2x Stevious. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 213.163.198.219:25567.

Lists and tags

What is meant by each tag on Rust 2x Stevious?

When the game's server browser reads Rust 2x Stevious, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Rust 2x Stevious turn up among the Rust Insights lists and filters?

Rust 2x Stevious appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population history

How many players are on Rust 2x Stevious right now, and how does that number move?

Rust 2x Stevious is offline at the moment; the last sighting was 40 days 8 hours ago.

Where does Rust 2x Stevious sit in the rankings?

Player hours over seven days put Rust 2x Stevious at #15,401, within the top – of the ranked field.

Settings and rules

How is Rust 2x Stevious configured, and what rules apply?

The name of Rust 2x Stevious says 2x gather. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Rust 2x Stevious?

Size 3,000 and seed 1 define the procedural map on Rust 2x Stevious, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join Rust 2x Stevious?

Open the console with F1 in Rust and enter client.connect 213.163.198.219:25567. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.