Server profile
Azuras Land
Online, with 0 of 50 players on; ranked #3,988 of every public Rust server, the top 18%. It last wiped 2d ago.
Online 213.136.87.44:28115 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 18% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 40 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:37 UTC2d ago | 3 | – | running | 0 |
| Thu 22 Oct, 10:48 UTC5d ago | 3 | held half | 3.2 days | 0 |
| Wed 21 Oct, 16:54 UTC6d ago | 3 | – | 0.7 days | 0 |
| Mon 19 Oct, 18:20 UTC8d ago | 2 | – | 1.9 days | 0 |
| Mon 19 Oct, 06:41 UTC8d ago | 2 | – | 0.5 days | 0 |
| Sun 18 Oct, 11:12 UTC9d ago | 1 | – | 0.8 days | 0 |
| Fri 16 Oct, 03:36 UTC11d ago | 1 | held half | 2.3 days | 0 |
| Thu 1 Oct, 22:13 UTC FW26d ago | 1 | halved by day 1 | 14.2 days | 0 |
| Tue 29 Sep, 19:57 UTC28d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Thu 17 Sep, 18:08 UTC40d ago | – | – | 12.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe schedule
On Azuras Land, what happens on wipe day?
The average busiest point of its recent wipes was 3 players. 40 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.
On what schedule does Azuras Land wipe?
There is no next wipe to predict: Azuras Land wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 2 days 9 hours ago.
About the server
Does Azuras Land hold a steady frame rate?
Server fps averaged 56 over 48 hours; the lowest reading was 16. The world held a peak of 120,007 entities, counting buildings, deployables and all the rest. It drew as much as 3,585 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does Azuras Land currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Azuras Land. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Azuras Land, and is it online?
Azuras Land is currently reachable and online. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Azuras Land?
A region is not published by Azuras Land. Rust Insights reports the location a server declares, not the physical place of the machine. 213.136.87.44:28115 is where it answers.
Lists and tags
What is meant by each tag on Azuras Land?
When the game's server browser reads Azuras Land, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Azuras Land appear?
These Rust Insights lists include Azuras Land: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on Azuras Land right now?
At the time of this refresh, Azuras Land holds 0 players on 50 slots. A weekly average of 1 players goes with a peak of 3. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 3 players.
In the ranking of Rust servers, where does Azuras Land place?
On player hours for the last seven days, Azuras Land sits at #3,988, inside the top 18% of ranked servers.
Rules and settings
How is Azuras Land configured, and what rules apply?
Nothing about gather rate is given in the name of Azuras Land. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Azuras Land?
Azuras Land runs a procedural map of size 4,500 with seed 183258278, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to Azuras Land?
To connect, start Rust and enter client.connect 213.136.87.44:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
