Skip to the story

Live edition103,347 playing on 11,869 servers

Rust Insights

Server profile

BusyDaddyRust

Online, with 0 of 50 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under teams off monthly wipes moddedoxidehardcore
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,289ranktop 69%
27d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:11 UTC27d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average63/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average195/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 76 on average123/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 71 on average240/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 67 on average424/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On BusyDaddyRust, what happens on wipe day?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does BusyDaddyRust wipe, and on which day?

Each month BusyDaddyRust wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 15 hours have passed since its current world was created. The tags put wipes at monthly.

Server

What does performance look like on BusyDaddyRust?

The 48-hour average for server fps is 83, and 57 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 208,469. Memory use peaked at 4,650 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is BusyDaddyRust on?

Rust network protocol 2635 and build 168909 on Linux is what BusyDaddyRust runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for BusyDaddyRust, and is it online?

At the time of this check BusyDaddyRust is online. The uptime it reports puts the last restart at about 12 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does BusyDaddyRust run from?

No region is published by BusyDaddyRust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 213.136.73.242:28015 is where it answers.

Server tags

How should you read the tags listed for BusyDaddyRust?

The tags gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp50 (Max players): It holds 50 slots; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^h (Hardcore): This is hardcore mode from Facepunch: less help, tougher survival; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what BusyDaddyRust publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature BusyDaddyRust?

BusyDaddyRust appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Population

What does the population of BusyDaddyRust look like?

Of its 50 slots, BusyDaddyRust currently has 0 filled. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does BusyDaddyRust place?

Player hours over seven days put BusyDaddyRust at #15,289, within the top 69% of the ranked field.

Map and rules

What are the settings and rules for BusyDaddyRust?

Nothing about gather rate is given in the name of BusyDaddyRust. No group limit is published. hardcore is the game mode, Facepunch's most demanding mode. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on BusyDaddyRust?

The game generates the map on BusyDaddyRust: procedural, size 6,000.

Connecting

How do you connect to BusyDaddyRust?

To connect, start Rust and enter client.connect 213.136.73.242:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp50
Max players It holds 50 slots.
ts0
Group limit Team play is disabled.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^h
Hardcore This is hardcore mode from Facepunch: less help, tougher survival.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.