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Rust Insights

Server profile · EU · ger

[DE/EU] DauerDraufRust | PvE-PvP | Custom Events

Online, with 0 of 250 players on; ranked #5,729 of every public Rust server, the top 26%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 250 players now 0% full
07-day averagepeak 2
#5,729ranktop 26% · #1832 in EU
27d agolast wipeno schedule published
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW27d ago 5 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average196/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average90/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average226/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average32/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [DE/EU] DauerDraufRust | PvE-PvP | Custom Events look like once wipe day arrives?

Recent wipes peaked at 5 players on average. 21 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does [DE/EU] DauerDraufRust | PvE-PvP | Custom Events wipe?

Each month [DE/EU] DauerDraufRust | PvE-PvP | Custom Events wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 23 hours have passed since its current world was created.

Server

What does performance look like on [DE/EU] DauerDraufRust | PvE-PvP | Custom Events?

The 48-hour average for server fps is 177, and 1 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 58,852. It drew as much as 2,987 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [DE/EU] DauerDraufRust | PvE-PvP | Custom Events currently run?

Running on Linux, [DE/EU] DauerDraufRust | PvE-PvP | Custom Events is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [DE/EU] DauerDraufRust | PvE-PvP | Custom Events, and is it online?

[DE/EU] DauerDraufRust | PvE-PvP | Custom Events is currently reachable and online. About 10 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [DE/EU] DauerDraufRust | PvE-PvP | Custom Events?

Its region code is ger, and [DE/EU] DauerDraufRust | PvE-PvP | Custom Events lists itself in Europe using its EU tag. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 213.133.102.113:27123.

Tags

Which meanings sit behind the tags on [DE/EU] DauerDraufRust | PvE-PvP | Custom Events?

When the game's server browser reads [DE/EU] DauerDraufRust | PvE-PvP | Custom Events, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): 250 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rger (Region code): The region code reads ger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature [DE/EU] DauerDraufRust | PvE-PvP | Custom Events?

The Rust Insights lists that carry [DE/EU] DauerDraufRust | PvE-PvP | Custom Events are Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of [DE/EU] DauerDraufRust | PvE-PvP | Custom Events look like?

Of its 250 slots, [DE/EU] DauerDraufRust | PvE-PvP | Custom Events currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 16:00 UTC, at 0 players on average.

How does [DE/EU] DauerDraufRust | PvE-PvP | Custom Events compare with other Rust servers in the ranking?

In Europe, [DE/EU] DauerDraufRust | PvE-PvP | Custom Events is #1,832; across all ranked servers it is #5,729 on seven-day player hours, in the top 26%.

Rules and settings

What are the settings and rules for [DE/EU] DauerDraufRust | PvE-PvP | Custom Events?

The name of [DE/EU] DauerDraufRust | PvE-PvP | Custom Events does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on [DE/EU] DauerDraufRust | PvE-PvP | Custom Events?

Size 3,800, custom map, [DE/EU] DauerDraufRust | PvE-PvP | Custom Events: the file is published and can be downloaded from this page.

How to join

What is the way to join [DE/EU] DauerDraufRust | PvE-PvP | Custom Events?

Type client.connect 213.133.102.113:27123 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://www.dauerdrauf.com.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$rger,v2635,EU,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players 250 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rger
Region code The region code reads ger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Find it in the browser under Europe.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.