Server profile
Test
Offline, with 0 of 2 players on; ranked #15,064 of every public Rust server, the top 63%. It last wiped 29d ago.
Offline 213.109.66.157:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|513/525
- Rustoria.co - EU East Long409/450
- Rusty Moose |EU Main|52/250
- Rustoria.co - EU Main55/250
- Rustafied.com - EU Friday57/100
- Rustoria.co - EU East Medium153/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Test wipe, and how often?
Too few wipes are on record for Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 29 days 4 hours ago.
Server details
On what version does Test currently run?
Rust network protocol 2633 and build 165217 on Windows is what Test runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test, and is it online?
Test is offline at the moment; the last time it was seen was 29 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 30 September 2026 is when Rust Insights first saw it.
In which location does Test sit?
No region is published by Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 213.109.66.157:28015.
Tags
Which meanings sit behind the tags on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now, and how does that number move?
Test is offline at the moment; the last sighting was 29 days 2 hours ago.
How does Test compare with other Rust servers in the ranking?
Player hours over seven days put Test at #15,064, within the top 63% of the ranked field.
Settings and rules
What are the settings and rules for Test?
The name of Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test?
A procedural map, generated by the game, is what Test runs.
How to join
How do you connect to Test?
Open the console with F1 in Rust and enter client.connect 213.109.66.157:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.