Server profile
TEST
Offline, with 1 of 10 players on; ranked #13,075 of every public Rust server, the top 60%. It last wiped 11d ago.
Offline 213.109.145.5:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|164/250
- Rustoria.co - EU East Long142/200
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main19/250
- Rustafied.com - EU Friday14/100
- Rustoria.co - EU East Medium62/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does TEST wipe, and how often?
Its rhythm cannot be read yet: TEST has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 11 days 10 hours have passed since its current world was created.
About the server
Which Rust version is TEST on?
Running on Windows, TEST is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TEST, and is it online?
The last sighting of TEST was 10 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
Where does TEST run from?
No region is published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 213.109.145.5:28015.
Server tags
Which meanings sit behind the tags on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TEST?
These Rust Insights lists include TEST: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on TEST right now, and how does that number move?
The last time TEST was seen online was 10 days 21 hours ago, and it is offline now.
Where does TEST sit in the rankings?
On player hours for the last seven days, TEST sits at #13,075, inside the top 60% of ranked servers.
Rules and settings
What are the settings and rules for TEST?
Nothing about gather rate is given in the name of TEST. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on TEST?
The game generates the map on TEST, which is procedural.
Join
How can you get onto TEST?
To connect, start Rust and enter client.connect 213.109.145.5:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.